ItemImageData EnergyCannonImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 0 | 2 | 2 vals |
| fireTime | 1.25 | — | 1 vals |
| reloadTime | 1.25 | 3.0 | 2 vals |
| minEnergy | 35 | 12 | 2 vals |
| maxEnergy | 55 | 50 | 2 vals |
| projectileType | CannonBolt | PPCCharge | 2 vals |
| accuFire | true | — | 1 vals |
| lightRadius | 3 | 2 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
4 more properties that differ
sfxFire, lightColor, mountRotation, shapeFile
Same in all 2 variants (4)
mountPoint 0, lightType 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData EnergyCannon | imageType |
Points at
| projectileType | BulletData CannonBolt | 1 mods |
| projectileType | LightningData PPCCharge | 1 mods |
| sfxFire | SoundData SoundPlasmaTurretFire | 1 mods |
| sfxFire | SoundData SoundELFIdle | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | CannonBolt |
| accuFire | true |
| reloadTime | 1.25 |
| fireTime | 1.25 |
| minEnergy | 35 |
| maxEnergy | 55 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 1, 0.2 } |
| sfxFire | SoundPlasmaTurretFire |
| sfxActivate | SoundPickUpWeapon |
B 1 mods weaponType 2 · no fireTime · reloadTime 3.0 · minEnergy 12
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 2 |
| projectileType | PPCCharge |
| minEnergy | 12 |
| maxEnergy | 50 |
| reloadTime | 3.0 |
| mountRotation | {0,4.71,0} |
| lightType | 3 |
| lightRadius | 2 |
| lightTime | 1 |
| lightColor | { 0.25, 0.45, 1 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundELFIdle |