ItemImageData FEBImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.02 | 0.25 | 2 vals |
| reloadTime | 0 | 0.0 | 2 vals |
| projectileType | FEBBullet | FEBproj | 2 vals |
| sfxFire | ricochet1 | SoundWPNFEB | 2 vals |
| mountOffset | { 0 , 0 , 0.05} | — | 1 vals |
| mountRotation | {0, 7, 0} | — | 1 vals |
| sfxActivate | SoundShellClick2 | SoundPickUpWeapon | 2 vals |
| shapeFile | "sniper" | "wpn_feb" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (4)
mountPoint 0, weaponType 0, ammoType FEBAmmo, accuFire true
Neighbourhood
Used by
| ItemData FEB | imageType |
Points at
| projectileType | BulletData FEBBullet / RocketData FEBBullet | 2 mods |
| projectileType | BulletData FEBproj | 1 mods |
| sfxFire | SoundData ricochet1 | 2 mods |
| sfxFire | SoundData SoundWPNFEB | 1 mods |
| sfxActivate | SoundData SoundShellClick2 | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0 , 0 , 0.05} |
| mountRotation | {0, 7, 0} |
| weaponType | 0 |
| ammoType | FEBAmmo |
| projectileType | FEBBullet |
| accuFire | true |
| reloadTime | 0 |
| fireTime | 0.02 |
| sfxFire | ricochet1 |
| sfxActivate | SoundShellClick2 |
B 1 mods fireTime 0.25 · reloadTime 0.0 · projectileType FEBproj · sfxFire SoundWPNFEB
| shapeFile | "wpn_feb" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | FEBAmmo |
| projectileType | FEBproj |
| accuFire | true |
| reloadTime | 0.0 |
| fireTime | 0.25 |
| sfxFire | SoundWPNFEB |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Ultra_Warfare