ItemImageData FEBRifleImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
3variants
33%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|
| fireTime | 0.02 | 0 | 1.25 | 3 vals |
|---|
| reloadTime | 0 | 0.01 | 0 | 2 vals |
|---|
| sfxFire | ricochet1 | ricochet1 | SoundJetLight | 2 vals |
|---|
| mountOffset | { 0 , 0 , 0.05} | { 0 , 0 , 0.05} | — | 1 vals |
|---|
| mountRotation | {0, 7, 0} | {0, 7, 0} | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (7)
shapeFile "sniper", mountPoint 0, weaponType 0, ammoType FEBRifleAmmo, projectileType FEBBullet, accuFire true, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0 , 0 , 0.05} |
|---|
| mountRotation | {0, 7, 0} |
|---|
| weaponType | 0 |
|---|
| ammoType | FEBRifleAmmo |
|---|
| projectileType | FEBBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.02 |
|---|
| sfxFire | ricochet1 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods fireTime 0 · reloadTime 0.01
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0 , 0 , 0.05} |
|---|
| mountRotation | {0, 7, 0} |
|---|
| weaponType | 0 |
|---|
| ammoType | FEBRifleAmmo |
|---|
| projectileType | FEBBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 0.01 |
|---|
| fireTime | 0 |
|---|
| sfxFire | ricochet1 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods fireTime 1.25 · sfxFire SoundJetLight · no mountOffset · no mountRotation
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | FEBBullet |
|---|
| ammoType | FEBRifleAmmo |
|---|
| accuFire | true |
|---|
| fireTime | 1.25 |
|---|
| reloadTime | 0 |
|---|
| sfxFire | SoundJetLight |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|