ItemImageData FireballImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| weaponType | 1 | 0 | 0 | 2 vals |
| fireTime | 0.4 | 1.0 | 0.4 | 2 vals |
| reloadTime | 0.2 | 2.0 | 0 | 3 vals |
| minEnergy | 5 | 10 | 0 | 3 vals |
| maxEnergy | 10 | 20 | 0 | 3 vals |
| spinUpTime | 0.5 | — | — | 1 vals |
| spinDownTime | 1.0 | — | — | 1 vals |
| projectileType | Undefined | — | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
3 more properties that differ
sfxFire, shapeFile, mountOffset
Same in all 3 variants (3)
mountPoint 0, accuFire true, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Fireball | imageType |
Points at
| projectileType | Undefined — never declared in this corpus | 1 mods |
| sfxFire | SoundData SoundFirePlasma | 2 mods |
| sfxFire | SoundData SoundFireBlaster | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 3 mods |
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| reloadTime | 0.2 |
| spinUpTime | 0.5 |
| spinDownTime | 1.0 |
| fireTime | 0.4 |
| minEnergy | 5 |
| maxEnergy | 10 |
| projectileType | Undefined |
| accuFire | true |
| sfxFire | SoundFirePlasma |
| sfxActivate | SoundPickUpWeapon |
B 1 mods weaponType 0 · fireTime 1.0 · reloadTime 2.0 · minEnergy 10
| shapeFile | "discb" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, 0.0, 0 } |
| weaponType | 0 |
| reloadTime | 2.0 |
| fireTime | 1.0 |
| minEnergy | 10 |
| maxEnergy | 20 |
| accuFire | true |
| sfxFire | SoundFirePlasma |
| sfxActivate | SoundPickUpWeapon |
C 1 mods weaponType 0 · reloadTime 0 · minEnergy 0 · maxEnergy 0
| shapeFile | "plasmatrail" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0 |
| fireTime | 0.4 |
| minEnergy | 0 |
| maxEnergy | 0 |
| accuFire | true |
| sfxFire | SoundFireBlaster |
| sfxActivate | SoundPickUpWeapon |