ItemImageData FirePackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 2 | — | 1 vals |
| minEnergy | 0 | — | 1 vals |
| maxEnergy | 0 | — | 1 vals |
| mass | 1 | — | 1 vals |
| mountOffset | { -1.0, 1.5, 0 } | { 0, -0.1, -0.06 } | 2 vals |
| mountRotation | — | { 0, 0, 0 } | 1 vals |
| mountrotation | { -0.3, 0, 0 } | — | 1 vals |
| shapeFile | "Force" | "camera" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (2)
mountPoint 2, firstPerson false
Neighbourhood
Used by
| ItemData FirePack | imageType |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "Force" |
|---|---|
| weaponType | 2 |
| mass | 1 |
| mountPoint | 2 |
| mountOffset | { -1.0, 1.5, 0 } |
| mountrotation | { -0.3, 0, 0 } |
| minEnergy | 0 |
| maxEnergy | 0 |
| firstPerson | false |
B 1 mods no weaponType · no minEnergy · no maxEnergy · no mass
| shapeFile | "camera" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.1, -0.06 } |
| mountRotation | { 0, 0, 0 } |
| firstPerson | false |
Shipped by: Insane