ItemImageData FirestormImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 13 mods; the most-shipped one is in 92% of them — almost everyone ships the same version.
What the variants disagree about
| property | A12 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.1 | 0.35 | 2 vals |
| spinUpTime | 1.0 | 0.48 | 2 vals |
| spinDownTime | 3 | 0.75 | 2 vals |
| projectileType | FirestormBullet | — | 1 vals |
| ammoType | FirestormAmmo | FireAmmo | 2 vals |
| sfxFire | SoundFirePlasma | SoundWPNFireStorm | 2 vals |
| lightColor | { 1, 1, 0.2 } | { 3.0, 0, 0 } | 2 vals |
| sfxSpinDown | SoundFireGluon | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
1 more properties that differ
sfxSpinUp
Same in all 2 variants (9)
shapeFile "chaingun", mountPoint 0, weaponType 1, reloadTime 0, accuFire false, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Firestorm | imageType |
Points at
| projectileType | BulletData FirestormBullet | 12 mods |
| sfxFire | SoundData SoundFirePlasma | 12 mods |
| sfxFire | SoundData SoundWPNFireStorm | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 12 mods |
| sfxActivate | SoundData SoundPickupWeapon | 1 mods |
All 2 variants
A 12 mods the most-shipped version
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 1.0 |
| spinDownTime | 3 |
| fireTime | 0.1 |
| ammoType | FirestormAmmo |
| projectileType | FirestormBullet |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 1, 0.2 } |
| sfxFire | SoundFirePlasma |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | SoundFireGluon |
| sfxSpinDown | SoundFireGluon |
B 1 mods fireTime 0.35 · spinUpTime 0.48 · spinDownTime 0.75 · no projectileType
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 0.48 |
| spinDownTime | 0.75 |
| fireTime | 0.35 |
| ammoType | FireAmmo |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 3.0, 0, 0 } |
| sfxFire | SoundWPNFireStorm |
| sfxActivate | SoundPickupWeapon |
| sfxSpinUp | SoundWPNFSSpinUp |