ItemImageData Fixit3Image community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
2variants
75%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | — | 2 | 1 vals |
| minEnergy | — | 5 | 1 vals |
| maxEnergy | — | 15 | 1 vals |
| projectileType | — | SuperRepairBolt | 1 vals |
| lightRadius | — | 1 | 1 vals |
| sfxFire | — | SoundRepairItem | 1 vals |
| lightTime | — | 1 | 1 vals |
| lightType | — | 3 | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
5 more properties that differ
lightColor, mountOffset, mountRotation, sfxActivate, shapeFile
Same in all 2 variants (1)
mountPoint 0
Neighbourhood
Used by
| ItemData Fixit3 | imageType |
Points at
| projectileType | RepairEffectData SuperRepairBolt | 1 mods |
| sfxFire | SoundData SoundRepairItem | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
All 2 variants
A 3 mods the most-shipped version
| shapeFile | "repairgun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0.075, 0, 0.065 } |
| mountRotation | { 0, 1.047, 0 } |
B 1 mods weaponType 2 · minEnergy 5 · maxEnergy 15 · projectileType SuperRepairBolt
| shapeFile | "shieldPack" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0.15 , 0.04, -0.05 } |
| mountRotation | { 0, 0, 1.57} |
| weaponType | 2 |
| projectileType | SuperRepairBolt |
| minEnergy | 5 |
| maxEnergy | 15 |
| lightType | 3 |
| lightRadius | 1 |
| lightTime | 1 |
| lightColor | { 0.25, 1, 0.25 } |
| sfxFire | SoundRepairItem |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Annihilation1.50