⌂Starsiege: Tribes Community Archive

ItemImageData Fixit3Image community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
weaponType—21 vals
minEnergy—51 vals
maxEnergy—151 vals
projectileType—SuperRepairBolt1 vals
lightRadius—11 vals
sfxFire—SoundRepairItem1 vals
lightTime—11 vals
lightType—31 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

5 more properties that differ

lightColor, mountOffset, mountRotation, sfxActivate, shapeFile

Same in all 2 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData Fixit3imageType

Points at

projectileTypeRepairEffectData SuperRepairBolt1 mods
sfxFireSoundData SoundRepairItem1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"repairgun"
mountPoint0
mountOffset{ 0.075, 0, 0.065 }
mountRotation{ 0, 1.047, 0 }
B 1 mods weaponType 2 · minEnergy 5 · maxEnergy 15 · projectileType SuperRepairBolt
shapeFile"shieldPack"
mountPoint0
mountOffset{ 0.15 , 0.04, -0.05 }
mountRotation{ 0, 0, 1.57}
weaponType2
projectileTypeSuperRepairBolt
minEnergy5
maxEnergy15
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundRepairItem
sfxActivateSoundPickUpWeapon
Shipped by: Annihilation1.50