ItemImageData FlameImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| fireTime | 0.1 | 0.13 | 0.1 | 2 vals |
| reloadTime | 0 | 0.13 | 0 | 2 vals |
| minEnergy | 20 | 4 | 20 | 2 vals |
| maxEnergy | 10 | 4 | 10 | 2 vals |
| projectileType | — | PFlame | — | 1 vals |
| projectiletype | Plasmabolt4 | — | Plasmabolt4 | 1 vals |
| lightRadius | 3 | 4 | 3 | 2 vals |
| sfxFire | SoundDryFire | SoundJetHeavy | SoundDryFire | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
6 more properties that differ
lightTime, mountRotation, lightColor, sfxActivate, sfxreload, shapeFile
Same in all 3 variants (4)
mountPoint 0, weaponType 0, accuFire true, lightType 3
Neighbourhood
Used by
| ItemData Flame | imageType |
Points at
| projectiletype | BulletData Plasmabolt4 | 2 mods |
| sfxFire | SoundData SoundDryFire | 2 mods |
| sfxFire | SoundData SoundJetHeavy | 1 mods |
| sfxActivate | SoundData SoundMortarTurretOff | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
| projectileType | GrenadeData PFlame | 1 mods |
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "Grenadel" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, 3, 0 } |
| weaponType | 0 |
| reloadTime | 0 |
| fireTime | 0.1 |
| accuFire | true |
| projectiletype | Plasmabolt4 |
| minEnergy | 20 |
| maxEnergy | 10 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxFire | SoundDryFire |
| sfxreload | SoundMortarReload |
| sfxActivate | SoundMortarTurretOff |
B 1 mods fireTime 0.13 · reloadTime 0.13 · minEnergy 4 · maxEnergy 4
| shapeFile | "plasmabolt" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | PFlame |
| accuFire | true |
| reloadTime | 0.13 |
| fireTime | 0.13 |
| minEnergy | 4 |
| maxEnergy | 4 |
| lightType | 3 |
| lightRadius | 4 |
| lightTime | 0.5 |
| lightColor | { 1, 0, 0 } |
| sfxFire | SoundJetHeavy |
| sfxActivate | SoundPickUpWeapon |
C 1 mods mountRotation { 0, 0, 0 }
| shapeFile | "Grenadel" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, 0, 0 } |
| weaponType | 0 |
| reloadTime | 0 |
| fireTime | 0.1 |
| accuFire | true |
| projectiletype | Plasmabolt4 |
| minEnergy | 20 |
| maxEnergy | 10 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxFire | SoundDryFire |
| sfxreload | SoundMortarReload |
| sfxActivate | SoundMortarTurretOff |