⌂Starsiege: Tribes Community Archive

ItemImageData freezeImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.090.012 vals
reloadTime0.010.12 vals
minEnergy0.232 vals
maxEnergy142 vals
spinUpTime0.4—1 vals
spinDownTime0.5—1 vals
projectileTypefreezeboltliquidnitrogen2 vals
accuFirefalsetrue2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

9 more properties that differ

lightRadius, sfxFire, lightTime, lightType, lightColor, sfxActivate, sfxReload, sfxSpinUp, shapeFile

Same in all 2 variants (2)

mountPoint 0, weaponType 0

Neighbourhood

Used by

ItemData FreezeimageType
ItemData FreezeGunimageType

Points at

projectileTypeBulletData freezebolt1 mods
projectileTypeBulletData liquidnitrogen1 mods
sfxFireSoundData SoundFireFreeze1 mods
sfxFireSoundData SoundJetHeavy1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods
sfxActivateSoundData SoundJetHeavy1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"smoke"
mountPoint0
spinUpTime0.4
spinDownTime0.5
weaponType0
projectileTypefreezebolt
reloadTime0.01
fireTime0.09
minEnergy0.2
maxEnergy1
accuFirefalse
sfxSpinUpSoundMortaridle
sfxFireSoundFireFreeze
sfxActivateSoundPickUpWeapon
Shipped by: 5th_Element
B 1 mods fireTime 0.01 · reloadTime 0.1 · minEnergy 3 · maxEnergy 4
shapeFile"mortar"
mountPoint0
weaponType0
projectileTypeliquidnitrogen
accuFiretrue
minEnergy3
maxEnergy4
reloadTime0.1
fireTime0.01
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundJetHeavy
sfxActivateSoundJetHeavy
sfxReloadSoundJetHeavy
Shipped by: Devastator