⌂Starsiege: Tribes Community Archive

ItemImageData FusionCannonImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
minEnergy1052 vals
maxEnergy2062 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (15)

shapeFile "mortargun", projectileType FusionCannonShell, mountPoint 0, weaponType 0, accuFire false, reloadTime 1.0, fireTime 1.5, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.8, 1, 0.3 }, sfxFire SoundPlasmaTurretFire, sfxActivate SoundPickUpWeapon, sfxReload SoundMissileTurretOff, sfxReady SoundlaserIdle

Neighbourhood

Used by

ItemData FusionCannonimageType

Points at

projectileTypeRocketData FusionCannonShell4 mods
sfxFireSoundData SoundPlasmaTurretFire4 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
sfxReadySoundData SoundlaserIdle4 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"mortargun"
projectileTypeFusionCannonShell
mountPoint0
weaponType0
accuFirefalse
reloadTime1.0
fireTime1.5
minEnergy10
maxEnergy20
lightType3
lightRadius3
lightTime1
lightColor{ 0.8, 1, 0.3 }
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMissileTurretOff
sfxReadySoundlaserIdle
B 1 mods minEnergy 5 · maxEnergy 6
shapeFile"mortargun"
projectileTypeFusionCannonShell
mountPoint0
weaponType0
accuFirefalse
reloadTime1.0
fireTime1.5
minEnergy5
maxEnergy6
lightType3
lightRadius3
lightTime1
lightColor{ 0.8, 1, 0.3 }
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMissileTurretOff
sfxReadySoundlaserIdle
Shipped by: Hybrid_2K4