ItemImageData FusionImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| fireTime | 0.9 | 0.1 | 0.35 | 3 vals |
| reloadTime | — | 0.0 | 0.35 | 2 vals |
| minEnergy | 40 | 0.01 | — | 2 vals |
| maxEnergy | 45 | 0.01 | — | 2 vals |
| projectileType | FusionShock | Fusionproj | Fusionproj | 2 vals |
| ammoType | — | — | FusionAmmo | 1 vals |
| lightRadius | — | 3 | 3 | 1 vals |
| sfxFire | SoundPlasmaTurretFire | SoundWPNFusion | SoundWPNFusion | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
4 more properties that differ
lightTime, lightType, lightColor, shapeFile
Same in all 3 variants (4)
mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Fusion | imageType |
Points at
| projectileType | BulletData Fusionproj | 2 mods |
| projectileType | RocketData FusionShock | 1 mods |
| sfxFire | SoundData SoundWPNFusion | 2 mods |
| sfxFire | SoundData SoundPlasmaTurretFire | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 3 mods |
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "shotgun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| minEnergy | 40 |
| maxEnergy | 45 |
| projectileType | FusionShock |
| accuFire | true |
| fireTime | 0.9 |
| sfxFire | SoundPlasmaTurretFire |
| sfxActivate | SoundPickUpWeapon |
B 1 mods fireTime 0.1 · reloadTime 0.0 · minEnergy 0.01 · maxEnergy 0.01
| shapeFile | "wpn_Fusion" |
|---|---|
| mountPoint | 0 |
| minEnergy | 0.01 |
| maxEnergy | 0.01 |
| weaponType | 0 |
| projectileType | Fusionproj |
| accuFire | true |
| reloadTime | 0.0 |
| fireTime | 0.1 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0, 0, 1 } |
| sfxFire | SoundWPNFusion |
| sfxActivate | SoundPickUpWeapon |
C 1 mods fireTime 0.35 · reloadTime 0.35 · no minEnergy · no maxEnergy
| shapeFile | "wpn_Fusion" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | FusionAmmo |
| projectileType | Fusionproj |
| accuFire | true |
| reloadTime | 0.35 |
| fireTime | 0.35 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0, 0, 1 } |
| sfxFire | SoundWPNFusion |
| sfxActivate | SoundPickUpWeapon |