⌂Starsiege: Tribes Community Archive

ItemImageData FWImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (first person, third person, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
Projectile
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
weaponType1102 vals
fireTime0.10.10.02 vals
reloadTime00.11.03 vals
spinUpTime22—1 vals
spinDownTime33—1 vals
projectileTypeFireWallFireWall—1 vals
ammoTypeFireAmmoFireAmmo—1 vals
sfxFireSoundPlayerDeathSoundPlayerDeathSoundFireMortar2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

7 more properties that differ

lightColor, mountRotation, sfxReady, sfxReload, sfxSpinDown, sfxSpinUp, shapeFile

Same in all 3 variants (6)

mountPoint 0, accuFire false, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData FWimageType

Points at

projectileTypeBulletData FireWall / StaticShapeData FireWall2 mods
sfxFireSoundData SoundPlayerDeath2 mods
sfxFireSoundData SoundFireMortar1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods
sfxReadySoundData SoundMortarIdle1 mods

All 3 variants

A 1 mods the most-shipped version
shapeFile"PlasmaTrail"
mountPoint0
weaponType1
reloadTime0
spinUpTime2
spinDownTime3
fireTime0.1
ammoTypeFireAmmo
projectileTypeFireWall
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundPlayerDeath
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundPlayerDeath
sfxSpinDownSoundPlayerDeath
Shipped by: GammY[MK2]
B 1 mods reloadTime 0.1
shapeFile"PlasmaTrail"
mountPoint0
weaponType1
reloadTime0.1
spinUpTime2
spinDownTime3
fireTime0.1
ammoTypeFireAmmo
projectileTypeFireWall
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundPlayerDeath
sfxActivateSoundPickUpWeapon
sfxSpinUpSoundPlayerDeath
sfxSpinDownSoundPlayerDeath
Shipped by: {ATF}
C 1 mods weaponType 0 · fireTime 0.0 · reloadTime 1.0 · no spinUpTime
shapeFile"mortargun"
mountPoint0
mountRotation{ 0, 3, 0 }
weaponType0
accuFirefalse
reloadTime1.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Devastator