⌂Starsiege: Tribes Community Archive

ItemImageData GasImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.50.32 vals
reloadTime0.502 vals
projectileTypeGasShellGasoline2 vals
accuFirefalsetrue2 vals
lightColor{ 0.6, 1, 1.0 }{ 1, 1, 0.2 }2 vals
shapeFile"grenadeL""mortargun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

mountPoint 0, weaponType 0, ammoType GasAmmo, lightType 3, lightRadius 3, lightTime 1, sfxFire SoundFirePlasma, sfxActivate SoundPickUpWeapon, sfxReload SoundDryFire

Neighbourhood

Used by

ItemData GasimageType

Points at

projectileTypeGrenadeData GasShell1 mods
projectileTypeItemData Gasoline / GrenadeData Gasoline1 mods
sfxFireSoundData SoundFirePlasma2 mods
sfxActivateSoundData SoundPickUpWeapon2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeGasAmmo
projectileTypeGasShell
accuFirefalse
reloadTime0.5
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFirePlasma
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Knights_1.6
B 1 mods fireTime 0.3 · reloadTime 0 · projectileType Gasoline · accuFire true
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeGASAmmo
projectileTypeGasoline
accuFiretrue
reloadTime0
fireTime0.3
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFirePlasma
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: anathrax