ItemImageData GrappleImage community-made
Not part of the retail game. No Dynamix version of this name exists.
8mods
3variants
75%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 8 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A6 mods | B1 mods | C1 mods | spread |
|---|
| maxEnergy | 23 | 25 | 23 | 2 vals |
|---|
| lightRadius | 5 | 5 | — | 1 vals |
|---|
| sfxFire | SoundSensorPower | SoundSensorPower | — | 1 vals |
|---|
| lightTime | 1 | 1 | — | 1 vals |
|---|
| lightType | 3 | 3 | — | 1 vals |
|---|
| lightColor | { 0.1, 1.0, 0.1 } | { 0.1, 1.0, 0.1 } | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (8)
shapeFile "paintgun", mountPoint 0, weaponType 2, projectileType ttargetPull, accuFire true, minEnergy 2, reloadTime 0.75, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 3 variants
A 6 mods the most-shipped version
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | ttargetPull |
|---|
| accuFire | true |
|---|
| minEnergy | 2 |
|---|
| maxEnergy | 23 |
|---|
| reloadTime | 0.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.1, 1.0, 0.1 } |
|---|
| sfxFire | SoundSensorPower |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods maxEnergy 25
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | ttargetPull |
|---|
| accuFire | true |
|---|
| minEnergy | 2 |
|---|
| maxEnergy | 25 |
|---|
| reloadTime | 0.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.1, 1.0, 0.1 } |
|---|
| sfxFire | SoundSensorPower |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods no lightRadius · no sfxFire · no lightTime · no lightType
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | ttargetPull |
|---|
| accuFire | true |
|---|
| minEnergy | 2 |
|---|
| maxEnergy | 23 |
|---|
| reloadTime | 0.75 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|