⌂Starsiege: Tribes Community Archive

ItemImageData GrappleImage community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
3variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 8 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA6 modsB1 modsC1 modsspread
maxEnergy2325232 vals
lightRadius55—1 vals
sfxFireSoundSensorPowerSoundSensorPower—1 vals
lightTime11—1 vals
lightType33—1 vals
lightColor{ 0.1, 1.0, 0.1 }{ 0.1, 1.0, 0.1 }—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (8)

shapeFile "paintgun", mountPoint 0, weaponType 2, projectileType ttargetPull, accuFire true, minEnergy 2, reloadTime 0.75, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData GrappleimageType

Points at

projectileTypeLightningData ttargetPull8 mods
sfxFireSoundData SoundSensorPower7 mods
sfxActivateSoundData SoundPickUpWeapon8 mods

All 3 variants

A 6 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypettargetPull
accuFiretrue
minEnergy2
maxEnergy23
reloadTime0.75
lightType3
lightRadius5
lightTime1
lightColor{ 0.1, 1.0, 0.1 }
sfxFireSoundSensorPower
sfxActivateSoundPickUpWeapon
B 1 mods maxEnergy 25
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypettargetPull
accuFiretrue
minEnergy2
maxEnergy25
reloadTime0.75
lightType3
lightRadius5
lightTime1
lightColor{ 0.1, 1.0, 0.1 }
sfxFireSoundSensorPower
sfxActivateSoundPickUpWeapon
Shipped by: HaVoC_1.6
C 1 mods no lightRadius · no sfxFire · no lightTime · no lightType
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypettargetPull
accuFiretrue
minEnergy2
maxEnergy23
reloadTime0.75
sfxActivateSoundPickUpWeapon
Shipped by: Hunter