⌂Starsiege: Tribes Community Archive

ItemImageData HackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
mountRotation{ 0, -3.14, 0 }—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

shapeFile "repairgun", mountPoint 0, weaponType 2, projectileType HackBolt, reloadTime 1, minEnergy 3, maxEnergy 3, lightType 3, lightRadius 1, lightTime 1, lightColor { 0.25, 1, 0.25 }, sfxFire SoundRepairItem, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData HackimageType

Points at

projectileTypeRepairEffectData HackBolt4 mods
sfxFireSoundData SoundRepairItem4 mods
sfxActivateSoundData SoundPickUpWeapon4 mods

All 2 variants

A 3 mods the most-shipped version
mountRotation{ 0, -3.14, 0 }
shapeFile"repairgun"
mountPoint0
weaponType2
projectileTypeHackBolt
reloadTime1
minEnergy3
maxEnergy3
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundRepairItem
sfxActivateSoundPickUpWeapon
B 1 mods no mountRotation
shapeFile"repairgun"
mountPoint0
weaponType2
projectileTypeHackBolt
reloadTime1
minEnergy3
maxEnergy3
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundRepairItem
sfxActivateSoundPickUpWeapon
Shipped by: NIHILITY_1.3.1