⌂Starsiege: Tribes Community Archive

ItemImageData HammerImage community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB2 modsspread
lightColor{ 1, 1, 0.2 }{ 0.25, 1.0, 0.25 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (14)

shapeFile "mortar", mountPoint 0, weaponType 0, ammoType HammerAmmo, accuFire true, reloadTime 0.1, fireTime 1.0, lightType 3, lightRadius 4, lightTime 1, sfxFire SoundFireMortar, sfxActivate SoundPickUpWeapon, sfxReload SoundMortarReload, sfxReady SoundMortarIdle

Neighbourhood

Used by

ItemData HammerimageType

Points at

sfxFireSoundData SoundFireMortar6 mods
sfxActivateSoundData SoundPickUpWeapon6 mods
sfxReadySoundData SoundMortarIdle6 mods

All 2 variants

A 4 mods the most-shipped version
shapeFile"mortar"
mountPoint0
weaponType0
ammoTypeHammerAmmo
accuFiretrue
reloadTime0.1
fireTime1.0
lightType3
lightRadius4
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"mortar"
mountPoint0
weaponType0
ammoTypeHammerAmmo
accuFiretrue
reloadTime0.1
fireTime1.0
lightType3
lightRadius4
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle