⌂Starsiege: Tribes Community Archive

ItemImageData HammerPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
weaponType202 vals
fireTime—0.051 vals
reloadTime—0.061 vals
minEnergy-6—1 vals
maxEnergy-10—1 vals
projectileType—Undefined1 vals
ammoType—HammerAmmo1 vals
accuFire—true1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

10 more properties that differ

lightRadius, lightTime, lightType, firstPerson, lightColor, mountOffset, mountPoint, mountRotation, sfxActivate, shapeFile

Neighbourhood

Used by

ItemData HammerPackimageType

Points at

projectileTypeUndefined — never declared in this corpus1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"ShieldPack"
weaponType2
mountPoint2
mountOffset{ 0, -0.1, 0 }
minEnergy-6
maxEnergy-10
firstPersonfalse
Shipped by: XK_1.4.5
B 1 mods weaponType 0 · fireTime 0.05 · reloadTime 0.06 · no minEnergy
shapeFile"mortargun"
mountPoint3
mountOffset{ 0.46, 0.1, 2.175 }
mountRotation{ 0, 0, 0 }
weaponType0
projectileTypeUndefined
ammoTypeHammerAmmo
accuFiretrue
reloadTime0.06
fireTime0.05
lightType3
lightRadius5
lightTime2
lightColor{ 1.0, 1, 1.0 }
sfxActivateSoundPickUpWeapon
Shipped by: ShifterXtreme