⌂Starsiege: Tribes Community Archive

ItemImageData HChaingunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
fireTime0.50.22 vals
projectileType—KillerMK21 vals
ammoTypegatlingammoBulletAmmo2 vals
accuFire—true1 vals
lightRadius—31 vals
sfxFireSoundPlasmaTurretFireSoundFireChaingun2 vals
lightTime—11 vals
lightType—31 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

3 more properties that differ

lightColor, mountPoint, shapeFile

Same in all 2 variants (3)

weaponType 0, reloadTime 0, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData HChaingunimageType

Points at

sfxFireSoundData SoundPlasmaTurretFire3 mods
sfxFireSoundData SoundFireChaingun1 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
projectileTypeBulletData KillerMK21 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"breath"
mountPoint3
weaponType0
ammoTypegatlingammo
reloadTime0
fireTime0.5
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
B 1 mods fireTime 0.2 · projectileType KillerMK2 · ammoType BulletAmmo · accuFire true
shapeFile"chaingun"
mountPoint0
weaponType0
reloadTime0
fireTime0.2
ammoTypeBulletAmmo
projectileTypeKillerMK2
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
Shipped by: netrunner