⌂Starsiege: Tribes Community Archive

ItemImageData HDImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.010.062 vals
reloadTime0.030.062 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

shapeFile "MortarGun", mountPoint 0, weaponType 0, ammoType DiscAmmo, projectileType HDShell, accuFire true, sfxFire SoundFireDisc, sfxActivate SoundPickUpWeapon, sfxReload SoundDiscReload, sfxReady SoundDiscSpin

Neighbourhood

Used by

ItemData HDimageType

Points at

projectileTypeRocketData HDShell2 mods
sfxFireSoundData SoundFireDisc2 mods
sfxActivateSoundData SoundPickUpWeapon2 mods
sfxReadySoundData SoundDiscSpin2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"MortarGun"
mountPoint0
weaponType0
ammoTypeDiscAmmo
projectileTypeHDShell
accuFiretrue
reloadTime0.03
fireTime0.01
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin
Shipped by: GammY[MK2]
B 1 mods fireTime 0.06 · reloadTime 0.06
shapeFile"MortarGun"
mountPoint0
weaponType0
ammoTypeDiscAmmo
projectileTypeHDShell
accuFiretrue
reloadTime0.06
fireTime0.06
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin
Shipped by: {ATF}