⌂Starsiege: Tribes Community Archive

ItemImageData HellfireImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.51.52 vals
reloadTime0.0252.52 vals
projectileTypeHellfireMissile—1 vals
sfxFireSoundFireGrenadeSoundFireSeeking2 vals
sfxReloadSoundDryFireSoundMortarReload2 vals
shapeFile"grenadeL""shotgun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (9)

mountPoint 0, weaponType 0, ammoType HellfireAmmo, accuFire false, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData HellfireimageType
ItemData HellfirePackimageType

Points at

projectileTypeSeekingMissileData HellfireMissile / RocketData HellfireMissile / GrenadeData HellfireMissile1 mods
sfxFireSoundData SoundFireGrenade1 mods
sfxFireSoundData SoundFireSeeking1 mods
sfxActivateSoundData SoundPickUpWeapon2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeHellfireAmmo
projectileTypeHellfireMissile
accuFirefalse
reloadTime0.025
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: retro
B 1 mods fireTime 1.5 · reloadTime 2.5 · no projectileType · sfxFire SoundFireSeeking
shapeFile"shotgun"
mountPoint0
weaponType0
ammoTypeHellfireAmmo
accuFirefalse
reloadTime2.5
fireTime1.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireSeeking
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: Annihilation 1.00