⌂Starsiege: Tribes Community Archive

ItemImageData HoverPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
sfxFire—SoundShieldOn1 vals
mass—01 vals
mountOffset{ 0, -0.1, 0 }{ 0, 0, 0.2 }2 vals
mountRotation—{ 0,3.14, 0.1 }1 vals
shapeFile"jetPack""shieldPack"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (5)

weaponType 2, mountPoint 2, minEnergy 0, maxEnergy 0, firstPerson false

Neighbourhood

Used by

ItemData HoverPackimageType

Points at

sfxFireSoundData SoundShieldOn1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"jetPack"
weaponType2
mountPoint2
mountOffset{ 0, -0.1, 0 }
minEnergy0
maxEnergy0
firstPersonfalse
Shipped by: renegadez
B 1 mods sfxFire SoundShieldOn · mass 0 · mountOffset { 0, 0, 0.2 } · mountRotation { 0,3.14, 0.1 }
shapeFile"shieldPack"
mountPoint2
mountOffset{ 0, 0, 0.2 }
mountRotation{ 0,3.14, 0.1 }
weaponType2
minEnergy0
maxEnergy0
sfxFireSoundShieldOn
firstPersonfalse
mass0
Shipped by: Shadow_1.0