⌂Starsiege: Tribes Community Archive

ItemImageData ImRecLaserImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
reloadTime1.00.22 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

shapeFile "paintgun", mountPoint 0, weaponType 2, projectileType ImRecLaserbeam, accuFire true, minEnergy 5, maxEnergy 15, lightType 3, lightRadius 1, lightTime 1, lightColor { 0.25, 1, 0.25 }, sfxFire SoundFireTargetingLaser, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData ImRecLaserimageType

Points at

projectileTypeLightningData ImRecLaserbeam4 mods
sfxFireSoundData SoundFireTargetingLaser4 mods
sfxActivateSoundData SoundPickUpWeapon4 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypeImRecLaserbeam
accuFiretrue
minEnergy5
maxEnergy15
reloadTime1.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundFireTargetingLaser
sfxActivateSoundPickUpWeapon
B 1 mods reloadTime 0.2
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypeImRecLaserbeam
accuFiretrue
minEnergy5
maxEnergy15
reloadTime0.2
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundFireTargetingLaser
sfxActivateSoundPickUpWeapon
Shipped by: XK_1.4.5