⌂Starsiege: Tribes Community Archive

ItemImageData IonPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
3variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
ABC

3 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA3 modsB2 modsC1 modsspread
weaponType2—21 vals
minEnergy-1—-11 vals
maxEnergy-2—-21 vals
mass-7.02.5-2.03 vals
mountOffset{ 0, -0.1, 0 }{ 0, -0.1, -0.06 }{ 0, -0.1, 0 }2 vals
mountRotation—{ 0, 0, 0 }—1 vals
shapeFile"shieldpack""remoteturret""shieldpack"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (2)

mountPoint 2, firstPerson false

Neighbourhood

Used by

ItemData IonPackimageType

All 3 variants

A 3 mods the most-shipped version
shapeFile"shieldpack"
weaponType2
mountPoint2
mountOffset{ 0, -0.1, 0 }
minEnergy-1
maxEnergy-2
mass-7.0
firstPersonfalse
B 2 mods no weaponType · no minEnergy · no maxEnergy · mass 2.5
shapeFile"remoteturret"
mountPoint2
mountOffset{ 0, -0.1, -0.06 }
mountRotation{ 0, 0, 0 }
firstPersonfalse
mass2.5
C 1 mods mass -2.0
shapeFile"shieldpack"
weaponType2
mountPoint2
mountOffset{ 0, -0.1, 0 }
minEnergy-1
maxEnergy-2
mass-2.0
firstPersonfalse
Shipped by: NIHILITY_1.3.1