ItemImageData IonPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
6mods
3variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| weaponType | 2 | — | 2 | 1 vals |
| minEnergy | -1 | — | -1 | 1 vals |
| maxEnergy | -2 | — | -2 | 1 vals |
| mass | -7.0 | 2.5 | -2.0 | 3 vals |
| mountOffset | { 0, -0.1, 0 } | { 0, -0.1, -0.06 } | { 0, -0.1, 0 } | 2 vals |
| mountRotation | — | { 0, 0, 0 } | — | 1 vals |
| shapeFile | "shieldpack" | "remoteturret" | "shieldpack" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (2)
mountPoint 2, firstPerson false
Neighbourhood
Used by
| ItemData IonPack | imageType |
All 3 variants
A 3 mods the most-shipped version
| shapeFile | "shieldpack" |
|---|---|
| weaponType | 2 |
| mountPoint | 2 |
| mountOffset | { 0, -0.1, 0 } |
| minEnergy | -1 |
| maxEnergy | -2 |
| mass | -7.0 |
| firstPerson | false |
B 2 mods no weaponType · no minEnergy · no maxEnergy · mass 2.5
| shapeFile | "remoteturret" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.1, -0.06 } |
| mountRotation | { 0, 0, 0 } |
| firstPerson | false |
| mass | 2.5 |
C 1 mods mass -2.0
| shapeFile | "shieldpack" |
|---|---|
| weaponType | 2 |
| mountPoint | 2 |
| mountOffset | { 0, -0.1, 0 } |
| minEnergy | -1 |
| maxEnergy | -2 |
| mass | -2.0 |
| firstPerson | false |
Shipped by: NIHILITY_1.3.1