⌂Starsiege: Tribes Community Archive

ItemImageData JailGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

46mods
12variants
39%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+4

12 variants across 46 mods; the most-shipped one is in 39% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA18 modsB13 modsC4 modsD3 modsE2 modsspread
fireTime—1.5———2 vals
reloadTime4.02.01.04.02.04 vals
maxEnergy8080108083 vals
mountRotation—{ 0, 3.1416, 0 }—{ 0, 3.1416, 0 }{ 0, -0.785, 0 }4 vals
mountOffset————{ 0, 0, 0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 12 variants, not just the 5 shown.

Same in all 12 variants (4)

mountPoint 0, minEnergy 5, lightType 3, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData JailGunimageType

Points at

projectileTypeLightningData jailbolt46 mods
sfxActivateSoundData SoundPickUpWeapon48 mods
sfxFireSoundData SoundELFIdle45 mods
sfxFireSoundData SoundFireLaser2 mods
sfxFireSoundData SoundEmpIdle1 mods

All 12 variants

A 18 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy80
reloadTime4.0
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 13 mods fireTime 1.5 · reloadTime 2.0 · mountRotation { 0, 3.1416, 0 }
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0 }
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy80
reloadTime2.0
fireTime1.5
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
C 4 mods reloadTime 1.0 · maxEnergy 10
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy10
reloadTime1.0
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
D 3 mods mountRotation { 0, 3.1416, 0 }
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0 }
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy80
reloadTime4.0
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
E 2 mods reloadTime 2.0 · maxEnergy 8 · mountOffset { 0, 0, 0 } · mountRotation { 0, -0.785, 0 }
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, -0.785, 0 }
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy8
reloadTime2.0
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
F 2 mods fireTime 1.5 · reloadTime 2.0 · lightColor { 0.25, 1.0, 0.25 } · mountRotation { 0, 3.1416, 0 }
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0 }
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy80
reloadTime2.0
fireTime1.5
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
G 1 mods reloadTime 2.0 · maxEnergy 8 · mountOffset { 0, 0.4, 0 } · mountRotation { 0, 7, 0 }
shapeFile"Paintgun"
mountPoint0
mountOffset{ 0, 0.4, 0 }
mountRotation{ 0, 7, 0 }
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy8
reloadTime2.0
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: _RaMpAgE_v1.7
H 1 mods fireTime 1.5 · reloadTime 2.0 · sfxFire SoundEmpIdle · mountRotation { 0, 3.1416, 0 }
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0 }
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy80
reloadTime2.0
fireTime1.5
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundEmpIdle
Shipped by: TotalAnnihilation
I 1 mods reloadTime 2.0 · maxEnergy 8 · mountOffset { 0, 0, 0 } · mountRotation { 0, 0, 0 }
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0 }
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy8
reloadTime2.0
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: Rampage2.0
J 1 mods weaponType 0 · fireTime 1.0 · reloadTime 0.5 · no projectileType
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0 }
weaponType0
minEnergy5
maxEnergy80
reloadTime0.5
fireTime1.0
lightType3
lightRadius25
lightTime1.5
lightColor{ -1.0, -1.0, 1.0 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireLaser
Shipped by: Apteryx_V2
K 1 mods weaponType 0 · fireTime 1.5 · reloadTime 1.0 · no projectileType
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 3.1416, 0 }
weaponType0
minEnergy5
maxEnergy80
reloadTime1.0
fireTime1.5
lightType3
lightRadius25
lightTime1.5
lightColor{ -1.0, -1.0, 1.0 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireLaser
Shipped by: Apteryx_V2
L 1 mods reloadTime 1.0
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypejailbolt
minEnergy5
maxEnergy80
reloadTime1.0
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: Armageddon