ItemImageData JumpImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 3 | 2 | 2 vals |
| fireTime | 0.125 | — | 1 vals |
| reloadTime | 0.3 | — | 1 vals |
| minEnergy | — | -15 | 1 vals |
| maxEnergy | — | -20 | 1 vals |
| spinUpTime | 0.15 | — | 1 vals |
| projectileType | JumpShell | — | 1 vals |
| ammoType | JumpAmmo | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
9 more properties that differ
accuFire, sfxFire, firstPerson, mountOffset, mountRotation, sfxActivate, sfxReady, sfxReload, shapeFile
Same in all 2 variants (1)
mountPoint 2
Neighbourhood
Used by
| ItemData Jump | imageType |
| ItemData JumpLauncher | imageType |
Points at
| projectileType | RocketData JumpShell | 1 mods |
| sfxFire | SoundData SoundFireDisc | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
| sfxReady | SoundData SoundDiscSpin | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "disc" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.03, 0 } |
| mountRotation | { 45, 0, 0 } |
| weaponType | 3 |
| ammoType | JumpAmmo |
| projectileType | JumpShell |
| accuFire | true |
| reloadTime | 0.3 |
| fireTime | 0.125 |
| spinUpTime | 0.15 |
| sfxFire | SoundFireDisc |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDiscReload |
| sfxReady | SoundDiscSpin |
B 1 mods weaponType 2 · no fireTime · no reloadTime · minEnergy -15
| shapeFile | "shieldpack" |
|---|---|
| weaponType | 2 |
| mountPoint | 2 |
| mountOffset | { 0, -0.0, 0 } |
| minEnergy | -15 |
| maxEnergy | -20 |
| firstPerson | false |