ItemImageData KShredder4Image community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.
What the variants disagree about
| property | A4 mods | B1 mods | spread |
|---|---|---|---|
| mountOffset | {-0.15, -0.351, 0.251 } | {0.101, -0.201, 0.251 } | 2 vals |
| mountRotation | { 0, 1.501, 0} | { 0, -1.501, 0} | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (15)
shapeFile "chaingun", mountPoint 0, weaponType 1, reloadTime 0, spinUpTime 0.1, spinDownTime 0.1, fireTime 0.1, ammoType KShredderAmmo, projectileType ShredderBullet, accuFire true, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }, sfxFire SoundFireChaingun
Neighbourhood
Used by
| ItemData KShredder4 | imageType |
Points at
| projectileType | BulletData ShredderBullet | 5 mods |
| sfxFire | SoundData SoundFireChaingun | 5 mods |
All 2 variants
A 4 mods the most-shipped version
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| mountOffset | {-0.15, -0.351, 0.251 } |
| mountRotation | { 0, 1.501, 0} |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 0.1 |
| spinDownTime | 0.1 |
| fireTime | 0.1 |
| ammoType | KShredderAmmo |
| projectileType | ShredderBullet |
| accuFire | true |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxFire | SoundFireChaingun |
B 1 mods mountOffset {0.101, -0.201, 0.251 } · mountRotation { 0, -1.501, 0}
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| mountOffset | {0.101, -0.201, 0.251 } |
| mountRotation | { 0, -1.501, 0} |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 0.1 |
| spinDownTime | 0.1 |
| fireTime | 0.1 |
| ammoType | KShredderAmmo |
| projectileType | ShredderBullet |
| accuFire | true |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxFire | SoundFireChaingun |