⌂Starsiege: Tribes Community Archive

ItemImageData KShredderImage community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
mountOffset{ -0.15, -0.351, 0.051 }{ 0, -0.351, 0 }2 vals
mountRotation{ 0, 1.01, 0 }{ 0, -1.01, 0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (17)

shapeFile "chaingun", mountPoint 0, weaponType 1, reloadTime 0, spinUpTime 0.1, spinDownTime 0.1, fireTime 0.1, ammoType KShredderAmmo, accuFire true, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }, sfxFire SoundFireChaingun, sfxActivate SoundPickupWeapon, sfxSpinUp SoundSpinUp, sfxSpinDown SoundSpinDown

Neighbourhood

Used by

ItemData KShredderimageType

Points at

sfxFireSoundData SoundFireChaingun5 mods
sfxActivateSoundData SoundPickupWeapon5 mods

All 2 variants

A 4 mods the most-shipped version
shapeFile"chaingun"
mountPoint0
mountOffset{ -0.15, -0.351, 0.051 }
mountRotation{ 0, 1.01, 0 }
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeKShredderAmmo
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
sfxActivateSoundPickupWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
B 1 mods mountOffset { 0, -0.351, 0 } · mountRotation { 0, -1.01, 0 }
shapeFile"chaingun"
mountPoint0
mountOffset{ 0, -0.351, 0 }
mountRotation{ 0, -1.01, 0 }
weaponType1
reloadTime0
spinUpTime0.1
spinDownTime0.1
fireTime0.1
ammoTypeKShredderAmmo
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
sfxActivateSoundPickupWeapon
sfxSpinUpSoundSpinUp
sfxSpinDownSoundSpinDown
Shipped by: Annihilation 1.00