ItemImageData MinelayerPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 2 | — | 1 vals |
| minEnergy | -1 | — | 1 vals |
| maxEnergy | -3 | — | 1 vals |
| mountOffset | { 0, -0.05, 0 } | { 0, -0.03, 0 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (3)
shapeFile "AmmoPack", mountPoint 2, firstPerson false
Neighbourhood
Used by
| ItemData MinelayerPack | imageType |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "AmmoPack" |
|---|---|
| weaponType | 2 |
| mountPoint | 2 |
| mountOffset | { 0, -0.05, 0 } |
| minEnergy | -1 |
| maxEnergy | -3 |
| firstPerson | false |
B 1 mods no weaponType · no minEnergy · no maxEnergy · mountOffset { 0, -0.03, 0 }
| shapeFile | "AmmoPack" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.03, 0 } |
| firstPerson | false |
Shipped by: Balance of Power 1.85