⌂Starsiege: Tribes Community Archive

ItemImageData Mini1Image community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
sfxFireSoundFireChaingun—1 vals
mountOffset{ 0, 0, 0 }{ -0.7, 0, 0 }2 vals
sfxActivateSoundPickUpWeapon—1 vals
sfxReloadSoundMortarReload—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

shapeFile "chaingun", mountPoint 0, ammoType MinigunAmmo, weaponType 0, accuFire true, reloadTime 0, fireTime 0.1, projectileType Minigunbullet

Neighbourhood

Used by

ItemData Mini1imageType

Points at

sfxFireSoundData SoundFireChaingun1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods
projectileTypeBulletData Minigunbullet2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"chaingun"
mountPoint0
mountOffset{ 0, 0, 0 }
ammoTypeMinigunAmmo
weaponType0
accuFiretrue
reloadTime0
fireTime0.1
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
projectileTypeMinigunbullet
Shipped by: Rampage2.0
B 1 mods no sfxFire · mountOffset { -0.7, 0, 0 } · no sfxActivate · no sfxReload
shapeFile"Chaingun"
mountPoint0
mountOffset{ -0.7, 0, 0 }
ammoTypeMinigunammo
weaponType0
accuFiretrue
reloadTime0
fireTime0.1
projectileTypeMinigunbullet
Shipped by: _RaMpAgE_v1.7