ItemImageData MiscModuleImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| shapeFile | "chaingun" | "breath" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (11)
mountPoint 0, weaponType 0, reloadTime 0, spinUpTime 0, spinDownTime 0, fireTime 0, accuFire false, lightType 0, lightRadius 0, lightTime 0, lightColor { 0, 0, 0 }
Neighbourhood
Used by
| ItemData StealthModule | imageType |
| ItemData NapalmLauncher | imageType |
| ItemData VehicleBomb | imageType |
| ItemData VehicleEMPLauncher | imageType |
| ItemData VehicleRocket | imageType |
| ItemData VehicleClusterCannon | imageType |
| ItemData VehicleMineLauncher | imageType |
| ItemData VehicleShockCannon | imageType |
| ItemData AmmoModule | imageType |
| ItemData RepairModule | imageType |
| ItemData ShieldModule | imageType |
| ItemData SpeedModule | imageType |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0 |
| spinUpTime | 0 |
| spinDownTime | 0 |
| fireTime | 0 |
| accuFire | false |
| lightType | 0 |
| lightRadius | 0 |
| lightTime | 0 |
| lightColor | { 0, 0, 0 } |
B 1 mods shapeFile "breath"
| shapeFile | "breath" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0 |
| spinUpTime | 0 |
| spinDownTime | 0 |
| fireTime | 0 |
| accuFire | false |
| lightType | 0 |
| lightRadius | 0 |
| lightTime | 0 |
| lightColor | { 0, 0, 0 } |