ItemImageData MissileTurretImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| mass | 3.0 | 2.5 | 2 vals |
| shapeFile | "remoteturret" | "hellfiregun" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (4)
mountPoint 2, mountOffset { 0, -0.12, -0.1 }, mountRotation { 0, 0, 0 }, firstPerson false
Neighbourhood
Used by
| ItemData MissileTurret | imageType |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "remoteturret" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.12, -0.1 } |
| mountRotation | { 0, 0, 0 } |
| mass | 3.0 |
| firstPerson | false |
B 1 mods mass 2.5 · shapeFile "hellfiregun"
| shapeFile | "hellfiregun" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.12, -0.1 } |
| mountRotation | { 0, 0, 0 } |
| mass | 2.5 |
| firstPerson | false |
Shipped by: Omgea Mod