⌂Starsiege: Tribes Community Archive

ItemImageData NapalmLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
fireTime2.50.052 vals
reloadTime0.750.032 vals
projectileType—ProjNapalm1 vals
ammoTypeNapalmLauncherAmmo—1 vals
lightRadius3—1 vals
sfxFirebigExplosion3SoundFireNapalm2 vals
lightTime1—1 vals
lightType3—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

4 more properties that differ

lightColor, mountRotation, sfxReady, sfxReload

Same in all 2 variants (5)

shapeFile "grenadeL", mountPoint 0, weaponType 0, accuFire false, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData NapalmLauncherimageType

Points at

sfxFireSoundData bigExplosion34 mods
sfxFireSoundData SoundFireNapalm1 mods
sfxActivateSoundData SoundPickUpWeapon5 mods
sfxReadySoundData SoundMortarIdle4 mods
projectileTypeGrenadeData ProjNapalm1 mods

All 2 variants

A 4 mods the most-shipped version
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeNapalmLauncherAmmo
accuFirefalse
mountRotation{ 0, 1.57, 0 }
reloadTime0.75
fireTime2.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFirebigExplosion3
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 1 mods fireTime 0.05 · reloadTime 0.03 · projectileType ProjNapalm · no ammoType
shapeFile"grenadeL"
mountPoint0
weaponType0
projectileTypeProjNapalm
accuFirefalse
reloadTime0.03
fireTime0.05
sfxFireSoundFireNapalm
sfxActivateSoundPickUpWeapon
Shipped by: Hunter