ItemImageData NastyGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 5 mods; the most-shipped one is in 60% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B2 mods | spread |
|---|---|---|---|
| sfxFire | SoundMissileTurretFire | SoundELFIdle | 2 vals |
| shapeFile | "energygun" | "sniper" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (11)
mountPoint 0, weaponType 0, projectileType NastyBullet, minEnergy 3, maxEnergy 3, reloadTime 0.2, lightType 3, lightRadius 4, lightTime 8, lightColor { 0.25, 0.25, 0.85 }, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData NastyGun | imageType |
Points at
| projectileType | RocketData NastyBullet / BulletData NastyBullet | 5 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 5 mods |
| sfxFire | SoundData SoundMissileTurretFire | 3 mods |
| sfxFire | SoundData SoundELFIdle | 2 mods |
All 2 variants
A 3 mods the most-shipped version
| shapeFile | "energygun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | NastyBullet |
| minEnergy | 3 |
| maxEnergy | 3 |
| reloadTime | 0.2 |
| lightType | 3 |
| lightRadius | 4 |
| lightTime | 8 |
| lightColor | { 0.25, 0.25, 0.85 } |
| sfxActivate | SoundPickUpWeapon |
| sfxFire | SoundMissileTurretFire |