ItemImageData PhaseShifterPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
22mods
5variants
73%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 22 mods; the most-shipped one is in 73% of them — one version dominates.
What the variants disagree about
| property | A16 mods | B4 mods | C2 mods | D1 mods | E1 mods | spread |
|---|
| shapeFile | "shield" | "shieldpack" | "shield" | "sensorjampack" | "discb" | 4 vals |
|---|
| mountOffset | { 0, -0.05, 0 } | — | { 0, -0.05, 0 } | { 0, -0.05, 0 } | { 0, 0, 0.15 } | 2 vals |
|---|
| mountRotation | { 3.14, 0, 0 } | — | { 3.14, 0, 0 } | { 3.14, 0, 0 } | { 1.57, 0, 0 } | 2 vals |
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| lightColor | { 0.3, 0.1, 0.6 } | { 0.3, 0.1, 0.6 } | { 0.25, 1.0, 0.25 } | { 0.3, 0.1, 0.6 } | { 0.3, 0.1, 0.6 } | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (8)
mountPoint 2, weaponType 2, minEnergy 10, maxEnergy 10, lightType 3, lightRadius 10, lightTime 10, firstPerson false
Neighbourhood
Used by
All 5 variants
A 16 mods the most-shipped version
| shapeFile | "shield" |
|---|
| mountPoint | 2 |
|---|
| weaponType | 2 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 10 |
|---|
| mountOffset | { 0, -0.05, 0 } |
|---|
| mountRotation | { 3.14, 0, 0 } |
|---|
| lightType | 3 |
|---|
| lightRadius | 10 |
|---|
| lightTime | 10 |
|---|
| lightColor | { 0.3, 0.1, 0.6 } |
|---|
| firstPerson | false |
|---|
B 4 mods no mountOffset · no mountRotation · shapeFile "shieldpack"
| shapeFile | "shieldpack" |
|---|
| mountPoint | 2 |
|---|
| weaponType | 2 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 10 |
|---|
| lightType | 3 |
|---|
| lightRadius | 10 |
|---|
| lightTime | 10 |
|---|
| lightColor | { 0.3, 0.1, 0.6 } |
|---|
| firstPerson | false |
|---|
C 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "shield" |
|---|
| mountPoint | 2 |
|---|
| weaponType | 2 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 10 |
|---|
| mountOffset | { 0, -0.05, 0 } |
|---|
| mountRotation | { 3.14, 0, 0 } |
|---|
| lightType | 3 |
|---|
| lightRadius | 10 |
|---|
| lightTime | 10 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| firstPerson | false |
|---|
D 1 mods shapeFile "sensorjampack"
| shapeFile | "sensorjampack" |
|---|
| mountPoint | 2 |
|---|
| weaponType | 2 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 10 |
|---|
| mountOffset | { 0, -0.05, 0 } |
|---|
| mountRotation | { 3.14, 0, 0 } |
|---|
| lightType | 3 |
|---|
| lightRadius | 10 |
|---|
| lightTime | 10 |
|---|
| lightColor | { 0.3, 0.1, 0.6 } |
|---|
| firstPerson | false |
|---|
E 1 mods mountOffset { 0, 0, 0.15 } · mountRotation { 1.57, 0, 0 } · shapeFile "discb"
| shapeFile | "discb" |
|---|
| mountPoint | 2 |
|---|
| weaponType | 2 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 10 |
|---|
| mountOffset | { 0, 0, 0.15 } |
|---|
| mountRotation | { 1.57, 0, 0 } |
|---|
| lightType | 3 |
|---|
| lightRadius | 10 |
|---|
| lightTime | 10 |
|---|
| lightColor | { 0.3, 0.1, 0.6 } |
|---|
| firstPerson | false |
|---|