ItemImageData plasflamImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
3variants
33%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|
| fireTime | 0.11 | 0.11 | 0.03 | 2 vals |
|---|
| reloadTime | 0.1 | 0.001 | 0.02 | 3 vals |
|---|
| minEnergy | 3 | 3 | 1 | 2 vals |
|---|
| maxEnergy | 5 | 5 | 35 | 2 vals |
|---|
| projectileType | flamshell | flamshell | — | 1 vals |
|---|
| mountRotation | { 0,3.14, 0 } | { 0,3.14, 0 } | { 0, 3.14, 0 } | 2 vals |
|---|
| shapeFile | "mortargun" | "mortargun" | "grenadel" | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (5)
mountPoint 0, weaponType 0, accuFire false, sfxFire SoundJetHeavy, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0,3.14, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.11 |
|---|
| minEnergy | 3 |
|---|
| projectileType | flamshell |
|---|
| maxEnergy | 5 |
|---|
| accuFire | false |
|---|
| sfxFire | SoundJetHeavy |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods reloadTime 0.001
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0,3.14, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.001 |
|---|
| fireTime | 0.11 |
|---|
| minEnergy | 3 |
|---|
| projectileType | flamshell |
|---|
| maxEnergy | 5 |
|---|
| accuFire | false |
|---|
| sfxFire | SoundJetHeavy |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods fireTime 0.03 · reloadTime 0.02 · minEnergy 1 · maxEnergy 35
| shapeFile | "grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3.14, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.02 |
|---|
| fireTime | 0.03 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 35 |
|---|
| accuFire | false |
|---|
| sfxFire | SoundJetHeavy |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|