⌂Starsiege: Tribes Community Archive

ItemImageData PlasImage community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
2variants
88%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 8 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.

What the variants disagree about

propertyA7 modsB1 modsspread
weaponType202 vals
fireTime—0.51 vals
reloadTime—0.31 vals
minEnergy0—1 vals
maxEnergy0—1 vals
projectileType—PlasBolt1 vals
ammoType—PlasAmmo1 vals
accuFire—true1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

12 more properties that differ

lightRadius, sfxFire, lightTime, lightType, firstPerson, lightColor, mountOffset, mountPoint, mountRotation, sfxActivate, sfxReload, shapeFile

Neighbourhood

Used by

ItemData PlasimageType

Points at

projectileTypeRocketData PlasBolt1 mods
sfxFireSoundData SoundFirePlasma1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 7 mods the most-shipped version
shapeFile"armorpack"
weaponType2
mountPoint2
mountOffset{ 0, -0.1, 0.15 }
mountRotation{ 0, 3.14159, 0 }
minEnergy0
maxEnergy0
firstPersonfalse
B 1 mods weaponType 0 · fireTime 0.5 · reloadTime 0.3 · no minEnergy
shapeFile"plasma"
mountRotation{ 0.0, 140.0, 0.0 }
mountPoint0
weaponType0
ammoTypePlasAmmo
projectileTypePlasBolt
accuFiretrue
reloadTime0.3
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFirePlasma
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: XK_1.4.5