⌂Starsiege: Tribes Community Archive

ItemImageData PlasmaDiscLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB2 modsspread
reloadTime0.400.502 vals
spinUpTime0.200.252 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (11)

shapeFile "disc", mountPoint 0, weaponType 3, ammoType PlasmaDiscAmmo, projectileType PlasmaDiscShell, accuFire true, fireTime 0.00, sfxFire SoundFireDisc, sfxActivate SoundPickUpWeapon, sfxReload SoundDiscReload, sfxReady SoundDiscSpin

Neighbourhood

Used by

ItemData PlasmaDiscLauncherimageType

Points at

projectileTypeRocketData PlasmaDiscShell4 mods
sfxFireSoundData SoundFireDisc4 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
sfxReadySoundData SoundDiscSpin4 mods

All 2 variants

A 2 mods the most-shipped version
shapeFile"disc"
mountPoint0
weaponType3
ammoTypePlasmaDiscAmmo
projectileTypePlasmaDiscShell
accuFiretrue
reloadTime0.40
fireTime0.00
spinUpTime0.20
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin
B 2 mods reloadTime 0.50 · spinUpTime 0.25
shapeFile"disc"
mountPoint0
weaponType3
ammoTypePlasmaDiscAmmo
projectileTypePlasmaDiscShell
accuFiretrue
reloadTime0.50
fireTime0.00
spinUpTime0.25
sfxFireSoundFireDisc
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin