ItemImageData Plasmagun2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
14mods
6variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 14 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
11 more properties that differ
lightTime, lightType, shapeFile, mountOffset, mountRotation, lightColor, sfxActivate, sfxReady, sfxReload, sfxSpinDown, sfxSpinUp
Same in all 6 variants (1)
mountPoint 0
Neighbourhood
Used by
Points at
All 6 variants
A 7 mods the most-shipped version
| shapeFile | "grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0.1 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
B 3 mods weaponType 0 · fireTime 0.25 · reloadTime 0.05 · projectileType "PlasmaBoltRapid"
| shapeFile | "plasma" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | "PlasmaAmmo" |
|---|
| projectileType | "PlasmaBoltRapid" |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
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| fireTime | 0.25 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
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| sfxFire | SoundFirePlasma |
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| sfxActivate | SoundPickUpWeapon |
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| sfxReload | SoundDryFire |
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C 1 mods weaponType 0 · fireTime 0.4 · reloadTime 0.4 · ammoType PlasmaAmmo
| ammoType | PlasmaAmmo |
|---|
| shapeFile | "mortar" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0.15, -0.1 } |
|---|
| mountRotation | { 0, 3.14159, 0} |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 0.4 |
|---|
| accuFire | true |
|---|
D 1 mods weaponType 0 · fireTime 1.1 · reloadTime 1.1 · projectileType PlasmaBolt2
| shapeFile | "MortarGun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | PlasmaAmmo |
|---|
| projectileType | PlasmaBolt2 |
|---|
| accuFire | true |
|---|
| reloadTime | 1.1 |
|---|
| fireTime | 1.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
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| sfxFire | SoundFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
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| sfxReload | SoundDryFire |
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| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundELFFire |
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| sfxReady | SoundTankIdle |
|---|
E 1 mods weaponType 0 · fireTime 1.1 · reloadTime 1.1 · projectileType PlasmaBolt2
| shapeFile | "sensor_small" |
|---|
| mountPoint | 0 |
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| weaponType | 0 |
|---|
| ammoType | PlasmaAmmo |
|---|
| projectileType | PlasmaBolt2 |
|---|
| accuFire | true |
|---|
| reloadTime | 1.1 |
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| fireTime | 1.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
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| sfxFire | SoundFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
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| sfxReload | SoundDryFire |
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| sfxSpinUp | SoundSpinUp |
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| sfxSpinDown | SoundELFFire |
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| sfxReady | SoundTankIdle |
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F 1 mods weaponType 0 · projectileType ARbullet · accuFire true · mountOffset { -0.22, -0.2, -0.18 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.22, -0.2, -0.18 } |
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| mountRotation | { 0,-0, 0 } |
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| weaponType | 0 |
|---|
| projectileType | ARbullet |
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| accuFire | true |
|---|