⌂Starsiege: Tribes Community Archive

ItemImageData Plasmagun2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
6variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEF

6 variants across 14 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA7 modsB3 modsC1 modsD1 modsE1 modsspread
weaponType—00001 vals
fireTime—0.250.41.11.13 vals
reloadTime—0.050.41.11.13 vals
projectileType—"PlasmaBoltRapid"—PlasmaBolt2PlasmaBolt23 vals
ammoType—"PlasmaAmmo"PlasmaAmmoPlasmaAmmoPlasmaAmmo1 vals
accuFire—truetruetruetrue1 vals
lightRadius—3—331 vals
sfxFire—SoundFirePlasma—SoundFlierRocketSoundFlierRocket2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

11 more properties that differ

lightTime, lightType, shapeFile, mountOffset, mountRotation, lightColor, sfxActivate, sfxReady, sfxReload, sfxSpinDown, sfxSpinUp

Same in all 6 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData Plasmagun2imageType

Points at

projectileTypeBulletData PlasmaBoltRapid3 mods
projectileTypeRocketData PlasmaBolt2 / BulletData PlasmaBolt22 mods
projectileTypeBulletData ARbullet1 mods
sfxFireSoundData SoundFirePlasma3 mods
sfxFireSoundFlierRocket — never declared in this corpus2 mods
sfxActivateSoundData SoundPickUpWeapon5 mods
sfxReadySoundData SoundTankIdle2 mods

All 6 variants

A 7 mods the most-shipped version
shapeFile"grenadel"
mountPoint0
mountOffset{ 0, 0, 0.1 }
mountRotation{ 0, 0, 0 }
B 3 mods weaponType 0 · fireTime 0.25 · reloadTime 0.05 · projectileType "PlasmaBoltRapid"
shapeFile"plasma"
mountPoint0
weaponType0
ammoType"PlasmaAmmo"
projectileType"PlasmaBoltRapid"
accuFiretrue
reloadTime0.05
fireTime0.25
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFirePlasma
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
C 1 mods weaponType 0 · fireTime 0.4 · reloadTime 0.4 · ammoType PlasmaAmmo
ammoTypePlasmaAmmo
shapeFile"mortar"
mountPoint0
mountOffset{ 0, 0.15, -0.1 }
mountRotation{ 0, 3.14159, 0}
weaponType0
reloadTime0.4
fireTime0.4
accuFiretrue
Shipped by: Omgea Mod
D 1 mods weaponType 0 · fireTime 1.1 · reloadTime 1.1 · projectileType PlasmaBolt2
shapeFile"MortarGun"
mountPoint0
weaponType0
ammoTypePlasmaAmmo
projectileTypePlasmaBolt2
accuFiretrue
reloadTime1.1
fireTime1.1
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
sfxSpinUpSoundSpinUp
sfxSpinDownSoundELFFire
sfxReadySoundTankIdle
Shipped by: {ATF}
E 1 mods weaponType 0 · fireTime 1.1 · reloadTime 1.1 · projectileType PlasmaBolt2
shapeFile"sensor_small"
mountPoint0
weaponType0
ammoTypePlasmaAmmo
projectileTypePlasmaBolt2
accuFiretrue
reloadTime1.1
fireTime1.1
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
sfxSpinUpSoundSpinUp
sfxSpinDownSoundELFFire
sfxReadySoundTankIdle
Shipped by: GammY[MK2]
F 1 mods weaponType 0 · projectileType ARbullet · accuFire true · mountOffset { -0.22, -0.2, -0.18 }
shapeFile"sniper"
mountPoint0
mountOffset{ -0.22, -0.2, -0.18 }
mountRotation{ 0,-0, 0 }
weaponType0
projectileTypeARbullet
accuFiretrue
Shipped by: proudmandown5.0