⌂Starsiege: Tribes Community Archive

ItemImageData PlasmaiiImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
fireTime3.00.22 vals
reloadTime0.80.22 vals
projectileType—PlasmaiiBolt1 vals
ammoTypeMKIIAmmoPlasmaAmmo2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

shapeFile "shotgun", mountPoint 0, mountOffset { 0, -0.25, -0.065 }, mountRotation { 0, 3.1416, 0}, weaponType 0, accuFire true, lightType 3, lightRadius 3, lightTime 1, lightColor { 1, 1, 0.2 }, sfxFire SoundFirePlasma, sfxActivate SoundPickUpWeapon, sfxReload SoundDryFire

Neighbourhood

Used by

ItemData PlasmaiiimageType

Points at

sfxFireSoundData SoundFirePlasma4 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
projectileTypeRocketData PlasmaiiBolt1 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, -0.25, -0.065 }
mountRotation{ 0, 3.1416, 0}
weaponType0
ammoTypeMKIIAmmo
accuFiretrue
reloadTime0.8
fireTime3.0
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFirePlasma
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
B 1 mods fireTime 0.2 · reloadTime 0.2 · projectileType PlasmaiiBolt · ammoType PlasmaAmmo
shapeFile"shotgun"
mountPoint0
mountOffset{ 0, -0.25, -0.065 }
mountRotation{ 0, 3.1416, 0}
weaponType0
ammoTypePlasmaAmmo
projectileTypePlasmaiiBolt
accuFiretrue
reloadTime0.2
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFirePlasma
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: NIHILITY_1.3.1