ItemImageData PulseCannonImage community-made
Not part of the retail game. No Dynamix version of this name exists.
11mods
3variants
82%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 11 mods; the most-shipped one is in 82% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (8)
shapeFile "plasma", mountPoint 0, weaponType 0, accuFire true, lightType 3, lightTime 1, lightColor { 1, 1, 0.2 }, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 3 variants
A 9 mods the most-shipped version
| shapeFile | "plasma" |
|---|
| mountPoint | 0 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 8 |
|---|
| weaponType | 0 |
|---|
| projectileType | PulseBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFirebLASTER |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 1 mods no minEnergy · no maxEnergy · no projectileType · lightRadius 6.5
| shapeFile | "plasma" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6.5 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods fireTime 0.05 · reloadTime 0.05
| shapeFile | "plasma" |
|---|
| mountPoint | 0 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 8 |
|---|
| weaponType | 0 |
|---|
| projectileType | PulseBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFirebLASTER |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|