⌂Starsiege: Tribes Community Archive

ItemImageData RiflePackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.1—1 vals
reloadTime0.0—1 vals
minEnergy0.1—1 vals
maxEnergy0.1—1 vals
accuFiretrue—1 vals
lightRadius5—1 vals
lightTime2—1 vals
lightType3—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

2 more properties that differ

firstPerson, lightColor

Same in all 2 variants (5)

shapeFile "sniper", mountPoint 2, mountOffset { 0.22, -0.1, 0.20 }, mountRotation { -1.57, 2.99, 0 }, weaponType 0

Neighbourhood

Used by

ItemData RiflePackimageType

All 2 variants

A 1 mods the most-shipped version
shapeFile"sniper"
mountPoint2
mountOffset{ 0.22, -0.1, 0.20 }
mountRotation{ -1.57, 2.99, 0 }
weaponType0
minEnergy0.1
maxEnergy0.1
accuFiretrue
reloadTime0.0
fireTime0.1
lightType3
lightRadius5
lightTime2
lightColor{ 1, 1, 0 }
Shipped by: Snipers_Base_2.0
B 1 mods no fireTime · no reloadTime · no minEnergy · no maxEnergy
shapeFile"Sniper"
weaponType0
mountPoint2
mountOffset{ 0.22, -0.1, 0.20 }
mountRotation{ -1.57, 2.99, 0 }
firstPersonfalse
Shipped by: 5th_Element