ItemImageData RocketImage2 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| reloadTime | 4.3 | 0.3 | 2 vals |
| sfxSpinDown | SoundPlayerDeath | — | 1 vals |
| sfxSpinUp | SoundPlayerDeath | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (19)
shapeFile "plasmatrail", mountPoint 0, mountOffset { 0.0, 0.0, -0.2 }, mountRotation { 0, 0, 0 }, weaponType 1, spinUpTime 4.5, spinDownTime 3, ammoType EnergyAmmo, projectileType "Undefined", accuFire false, fireTime 1.8, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxFire SoundPlayerDeath, sfxActivate SoundLandOnGround, sfxReload SoundLandonGround, sfxReady SoundTankIdle
Neighbourhood
Used by
| ItemData RocketLauncher2 | imageType |
Points at
| projectileType | Undefined — never declared in this corpus | 2 mods |
| sfxFire | SoundData SoundPlayerDeath | 2 mods |
| sfxActivate | SoundData SoundLandOnGround | 2 mods |
| sfxReady | SoundData SoundTankIdle | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "plasmatrail" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0.0, 0.0, -0.2 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 1 |
| spinUpTime | 4.5 |
| spinDownTime | 3 |
| ammoType | EnergyAmmo |
| projectileType | "Undefined" |
| accuFire | false |
| reloadTime | 4.3 |
| fireTime | 1.8 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundPlayerDeath |
| sfxActivate | SoundLandOnGround |
| sfxReload | SoundLandonGround |
| sfxReady | SoundTankIdle |
| sfxSpinUp | SoundPlayerDeath |
| sfxSpinDown | SoundPlayerDeath |
B 1 mods reloadTime 0.3 · no sfxSpinDown · no sfxSpinUp
| shapeFile | "plasmatrail" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0.0, 0.0, -0.2 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 1 |
| spinUpTime | 4.5 |
| spinDownTime | 3 |
| ammoType | EnergyAmmo |
| projectileType | "Undefined" |
| accuFire | false |
| reloadTime | 0.3 |
| fireTime | 1.8 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1.0 } |
| sfxFire | SoundPlayerDeath |
| sfxActivate | SoundLandOnGround |
| sfxReload | SoundLandonGround |
| sfxReady | SoundTankIdle |