⌂Starsiege: Tribes Community Archive

ItemImageData RocketLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

22mods
16variants
18%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+8

16 variants across 22 mods; the most-shipped one is in 18% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA4 modsB4 modsC2 modsD1 modsE1 modsspread
fireTime1.02.51.000.89 vals
reloadTime1.00.551.00.090.810 vals
minEnergy———0.01—2 vals
maxEnergy———0.01—2 vals
projectileTypeBasicRocketScatterBombBasicRocket—BasicRocket6 vals
ammoTypeRocketAmmoRocketAmmoRocketAmmo—RocketAmmo4 vals
accuFiretruefalsetruefalsetrue2 vals
lightRadius333—31 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 16 variants, not just the 5 shown.

9 more properties that differ

sfxFire, lightTime, lightType, lightColor, mountOffset, mountRotation, sfxReady, sfxReload, shapeFile

Same in all 16 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData RocketLauncherimageType

Points at

projectileTypeRocketData BasicRocket7 mods
projectileTypeGrenadeData ScatterBomb4 mods
projectileTypeRocketData GreenRocket1 mods
projectileTypeRocketData FlierRocket1 mods
projectileTypeRocketData RocketShell1 mods
projectileTypeRocketData RocketRocket1 mods
sfxFireSoundData SoundMissileTurretFire11 mods
sfxFireSoundData debrisSmallExplosion4 mods
sfxFireSoundData SoundFireGrenade2 mods
sfxFireSoundData SoundEMPfire2 mods
sfxFireSoundData SoundFireFlierRocket2 mods
sfxFireSoundData SoundWPNrocket1 mods
sfxActivateSoundData SoundPickUpWeapon21 mods
sfxActivateSoundData SoundPickupWeapon1 mods
sfxActivateSoundData SoundShellClick1 mods
sfxReadySoundData SoundMortarIdle12 mods
sfxReadySoundData SoundDiscSpin2 mods

All 16 variants

A 4 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.1, -0.1 }
weaponType0
ammoTypeRocketAmmo
projectileTypeBasicRocket
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 4 mods fireTime 2.5 · reloadTime 0.55 · projectileType ScatterBomb · accuFire false
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeScatterBomb
accuFirefalse
mountRotation{ 0, 1.57, 0 }
mountOffset{-0.065, 0, 0.07}
reloadTime0.55
fireTime2.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFiredebrisSmallExplosion
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
C 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.1, -0.1 }
weaponType0
ammoTypeRocketAmmo
projectileTypeBasicRocket
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
D 1 mods fireTime 0 · reloadTime 0.09 · minEnergy 0.01 · maxEnergy 0.01
shapeFile"wpn_rocketL"
mountPoint0
weaponType0
accuFirefalse
reloadTime0.09
fireTime0
minEnergy0.01
maxEnergy0.01
sfxFireSoundWPNrocket
sfxActivateSoundPickupWeapon
sfxReloadSoundWPNrocketReload
Shipped by: Ultra_Renegades_TC
E 1 mods fireTime 0.8 · reloadTime 0.8
shapeFile"mortargun"
mountPoint0
mountOffset{ 0, -0.1, -0.1 }
weaponType0
ammoTypeRocketAmmo
projectileTypeBasicRocket
accuFiretrue
reloadTime0.8
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: TotalAnnihilation
F 1 mods fireTime 0.5 · no projectileType · ammoType RocketLauncherAmmo · no lightRadius
mountOffset{ 0, 0, 0 }
mountRotation{ 0, -1.6, 0 }
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketLauncherAmmo
accuFiretrue
reloadTime1.0
fireTime0.5
sfxActivateSoundPickUpWeapon
Shipped by: Specialist
G 1 mods fireTime 0.5 · reloadTime 0.5 · projectileType GreenRocket · no ammoType
shapeFile"grenadeL"
mountPoint0
weaponType0
projectileTypeGreenRocket
accuFiretrue
reloadTime0.5
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: ISN
H 1 mods fireTime 1.5 · reloadTime 0.5 · no projectileType · accuFire false
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
weaponType0
ammoTypeRocketAmmo
accuFirefalse
reloadTime0.5
fireTime1.5
lightType3
lightRadius3
lightTime1
lightColor{0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: 5th_Element
I 1 mods fireTime 0 · reloadTime 0.07 · minEnergy 1 · maxEnergy 0.1
shapeFile"grenadel"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType0
accuFirefalse
reloadTime0.07
fireTime0
minEnergy1
maxEnergy0.1
sfxFireSoundEMPfire
sfxActivateSoundPickUpWeapon
J 1 mods fireTime 0.2 · spinUpTime 0.05 · projectileType FlierRocket · accuFire false
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeFlierRocket
accuFirefalse
spinUpTime0.05
reloadTime1.0
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
sfxReadySoundDiscSpin
sfxSpinUpSoundSpinUp
Shipped by: Ultra_XL
K 1 mods fireTime 2.0 · reloadTime 0.5 · no projectileType · ammoType RLAmmo
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRLAmmo
accuFiretrue
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
mountRotation{0,5.5,0}
L 1 mods fireTime 0 · reloadTime 0.08 · minEnergy 1 · maxEnergy 0.1
shapeFile"grenadel"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType0
accuFirefalse
reloadTime0.08
fireTime0
minEnergy1
maxEnergy0.1
sfxFireSoundEMPfire
sfxActivateSoundPickUpWeapon
Shipped by: Hunter
M 1 mods fireTime 1.25 · reloadTime 0.25 · no projectileType · no accuFire
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.09, -1.1, 0.55 }
weaponType0
ammoTypeRocketAmmo
reloadTime0.25
fireTime1.25
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundShellClick
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Advanced_War
N 1 mods weaponType 3 · fireTime 1.25 · reloadTime 0.1 · spinUpTime 0.25
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.13, 0, -0.035 }
mountRotation{ 0, -1.48, 0 }
weaponType3
ammoTypetorchAmmo
projectileTypeRocketShell
accuFiretrue
reloadTime0.1
fireTime1.25
spinUpTime0.25
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
sfxReadySoundDiscSpin
Shipped by: tantrum
O 1 mods fireTime 2.0 · reloadTime 0.5 · no projectileType · ammoType RLAmmo
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRLAmmo
accuFiretrue
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: tribalcombat
P 1 mods fireTime 0.8 · reloadTime 0.6 · projectileType RocketRocket · sfxFire SoundFireFlierRocket
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeRocketRocket
accuFiretrue
reloadTime0.6
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: S4L