ItemImageData RocketLauncherImage community-made
Not part of the retail game. No Dynamix version of this name exists.
22mods
16variants
18%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
16 variants across 22 mods; the most-shipped one is in 18% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 16 variants, not just the 5 shown.
9 more properties that differ
sfxFire, lightTime, lightType, lightColor, mountOffset, mountRotation, sfxReady, sfxReload, shapeFile
Same in all 16 variants (1)
mountPoint 0
Neighbourhood
Used by
Points at
All 16 variants
A 4 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.1, -0.1 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | BasicRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
B 4 mods fireTime 2.5 · reloadTime 0.55 · projectileType ScatterBomb · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | ScatterBomb |
|---|
| accuFire | false |
|---|
| mountRotation | { 0, 1.57, 0 } |
|---|
| mountOffset | {-0.065, 0, 0.07} |
|---|
| reloadTime | 0.55 |
|---|
| fireTime | 2.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | debrisSmallExplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
C 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.1, -0.1 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | BasicRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
D 1 mods fireTime 0 · reloadTime 0.09 · minEnergy 0.01 · maxEnergy 0.01
| shapeFile | "wpn_rocketL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | false |
|---|
| reloadTime | 0.09 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 0.01 |
|---|
| maxEnergy | 0.01 |
|---|
| sfxFire | SoundWPNrocket |
|---|
| sfxActivate | SoundPickupWeapon |
|---|
| sfxReload | SoundWPNrocketReload |
|---|
E 1 mods fireTime 0.8 · reloadTime 0.8
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, -0.1, -0.1 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | BasicRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 0.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
F 1 mods fireTime 0.5 · no projectileType · ammoType RocketLauncherAmmo · no lightRadius
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, -1.6, 0 } |
|---|
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketLauncherAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.5 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
G 1 mods fireTime 0.5 · reloadTime 0.5 · projectileType GreenRocket · no ammoType
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | GreenRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireGrenade |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
H 1 mods fireTime 1.5 · reloadTime 0.5 · no projectileType · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | {0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
I 1 mods fireTime 0 · reloadTime 0.07 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountoffset | { 0, 0, -0.2 } |
|---|
| mountrotation | { 0, 3, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | false |
|---|
| reloadTime | 0.07 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | SoundEMPfire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
J 1 mods fireTime 0.2 · spinUpTime 0.05 · projectileType FlierRocket · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | FlierRocket |
|---|
| accuFire | false |
|---|
| spinUpTime | 0.05 |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireGrenade |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
| sfxReady | SoundDiscSpin |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
K 1 mods fireTime 2.0 · reloadTime 0.5 · no projectileType · ammoType RLAmmo
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RLAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| mountRotation | {0,5.5,0} |
|---|
L 1 mods fireTime 0 · reloadTime 0.08 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "grenadel" |
|---|
| mountPoint | 0 |
|---|
| mountoffset | { 0, 0, -0.2 } |
|---|
| mountrotation | { 0, 3, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | false |
|---|
| reloadTime | 0.08 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | SoundEMPfire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
M 1 mods fireTime 1.25 · reloadTime 0.25 · no projectileType · no accuFire
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.09, -1.1, 0.55 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 1.25 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundShellClick |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
N 1 mods weaponType 3 · fireTime 1.25 · reloadTime 0.1 · spinUpTime 0.25
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.13, 0, -0.035 } |
|---|
| mountRotation | { 0, -1.48, 0 } |
|---|
| weaponType | 3 |
|---|
| ammoType | torchAmmo |
|---|
| projectileType | RocketShell |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 1.25 |
|---|
| spinUpTime | 0.25 |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDiscReload |
|---|
| sfxReady | SoundDiscSpin |
|---|
O 1 mods fireTime 2.0 · reloadTime 0.5 · no projectileType · ammoType RLAmmo
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RLAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
P 1 mods fireTime 0.8 · reloadTime 0.6 · projectileType RocketRocket · sfxFire SoundFireFlierRocket
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | RocketRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 0.6 |
|---|
| fireTime | 0.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFireFlierRocket |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|