⌂Starsiege: Tribes Community Archive

ItemImageData RocketLImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime1.00.82 vals
reloadTime0.50.252 vals
ammoTypeRocketLAmmoRockets2 vals
accuFirefalsetrue2 vals
lightColor{ 0.6, 1, 1.0 }{ 1, 1, 0.2 }2 vals
mountRotation—{ 0, 3.14, 0 }1 vals
sfxReloadSoundELFIdleSoundDryFire2 vals
shapeFile"grenadeL""Mortargun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

mountPoint 0, weaponType 0, projectileType FlierRocket, lightType 3, lightRadius 3, lightTime 1, sfxFire SoundFireFlierRocket, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData RocketLimageType

Points at

projectileTypeRocketData FlierRocket2 mods
sfxFireSoundData SoundFireFlierRocket2 mods
sfxActivateSoundData SoundPickUpWeapon2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeRocketLAmmo
projectileTypeFlierRocket
accuFirefalse
reloadTime0.5
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundELFIdle
Shipped by: Knights_1.6
B 1 mods fireTime 0.8 · reloadTime 0.25 · ammoType Rockets · accuFire true
shapeFile"Mortargun"
mountPoint0
mountRotation{ 0, 3.14, 0 }
weaponType0
ammoTypeRockets
projectileTypeFlierRocket
accuFiretrue
reloadTime0.25
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireFlierRocket
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: DeStRoYeR