ItemImageData ShockImage community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
◨ 3D model
This community ItemImageData ships no new art — it uses the base Dynamix model sniper.DTS (247 tris). Drag to orbit.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | 1 | 0 | 2 vals |
| fireTime | 1.5 | 1.2 | 2 vals |
| reloadTime | 1.5 | 0.2 | 2 vals |
| minEnergy | — | 3.0 | 1 vals |
| maxEnergy | — | 5.0 | 1 vals |
| spinUpTime | 1.0 | — | 1 vals |
| spinDownTime | 0.5 | — | 1 vals |
| projectileType | Shockproj | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
8 more properties that differ
ammoType, accuFire, sfxFire, mountRotation, sfxActivate, sfxReady, sfxSpinUp, shapeFile
Same in all 2 variants (5)
mountPoint 0, lightType 3, lightRadius 3, lightTime 1, lightColor { 1, 1, 0.2 }
Neighbourhood
Used by
| ItemData Shock | imageType |
Points at
| projectileType | RocketData Shockproj | 1 mods |
| sfxFire | SoundData SoundWPNEMP | 1 mods |
| sfxFire | SoundData SoundThrowItem | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
| sfxActivate | SoundData SoundJetHeavy | 1 mods |
| sfxReady | SoundData SoundLaserIdle | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "wpn_shockcan" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| ammoType | ShockAmmo |
| projectileType | Shockproj |
| accuFire | true |
| reloadTime | 1.5 |
| fireTime | 1.5 |
| spinUpTime | 1.0 |
| spinDownTime | 0.5 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 1, 0.2 } |
| sfxFire | SoundWPNEMP |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | SoundWPNShockLoad |
Shipped by: Ultra_Warfare
B 1 mods weaponType 0 · fireTime 1.2 · reloadTime 0.2 · minEnergy 3.0
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| mountRotation | { 0, 3, 0 } |
| accuFire | false |
| reloadTime | 0.2 |
| fireTime | 1.2 |
| minEnergy | 3.0 |
| maxEnergy | 5.0 |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 1, 1, 0.2 } |
| sfxFire | SoundThrowItem |
| sfxActivate | SoundJetHeavy |
| sfxSpinUp | SoundSpinUpDisc |
| sfxReady | SoundLaserIdle |
Shipped by: Devastator