⌂Starsiege: Tribes Community Archive

ItemImageData Shotgun1Image community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
2variants
88%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 8 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.

What the variants disagree about

propertyA7 modsB1 modsspread
fireTime0.450.02 vals
reloadTime0.450.92 vals
ammoTypeShotgunShellsShotgun1Ammo2 vals
accuFiretruefalse2 vals
lightRadius—31 vals
sfxFire—MineExplosion1 vals
lightTime—11 vals
lightType—31 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

4 more properties that differ

lightColor, mountOffset, mountRotation, sfxActivate

Same in all 2 variants (3)

shapeFile "shotgun", mountPoint 0, weaponType 0

Neighbourhood

Used by

ItemData Shotgun1imageType

Points at

sfxFireSoundData MineExplosion1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 7 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
mountOffset{0.065, 0, 0}
mountRotation{0, -1.57, 0}
weaponType0
ammoTypeShotgunShells
reloadTime0.45
accuFiretrue
fireTime0.45
B 1 mods fireTime 0.0 · reloadTime 0.9 · ammoType Shotgun1Ammo · accuFire false
shapeFile"shotgun"
mountPoint0
weaponType0
reloadTime0.9
fireTime0.0
ammoTypeShotgun1Ammo
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireMineExplosion
sfxActivateSoundPickUpWeapon
Shipped by: Devastator