ItemImageData ShredderImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| fireTime | 0.3 | 0.15 | 2 vals |
| reloadTime | 0 | 0.1 | 2 vals |
| minEnergy | — | 0.01 | 1 vals |
| maxEnergy | — | 0.01 | 1 vals |
| projectileType | ShredderDiscShell | undefinedproj | 2 vals |
| accuFire | true | false | 2 vals |
| sfxFire | SoundFireDisc | SoundWPNShredder | 2 vals |
| sfxReady | SoundDiscSpin | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
2 more properties that differ
sfxReload, shapeFile
Same in all 2 variants (4)
mountPoint 0, weaponType 0, ammoType ShredderAmmo, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData Shredder | imageType |
Points at
| projectileType | RocketData ShredderDiscShell | 1 mods |
| projectileType | undefinedproj — never declared in this corpus | 1 mods |
| sfxFire | SoundData SoundFireDisc | 1 mods |
| sfxFire | SoundData SoundWPNShredder | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 2 mods |
| sfxReady | SoundData SoundDiscSpin | 1 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "disc" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | ShredderAmmo |
| projectileType | ShredderDiscShell |
| accuFire | true |
| reloadTime | 0 |
| fireTime | 0.3 |
| sfxFire | SoundFireDisc |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDiscReload |
| sfxReady | SoundDiscSpin |
B 1 mods fireTime 0.15 · reloadTime 0.1 · minEnergy 0.01 · maxEnergy 0.01
| shapeFile | "wpn_shredder" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| minEnergy | 0.01 |
| maxEnergy | 0.01 |
| ammoType | ShredderAmmo |
| projectileType | undefinedproj |
| accuFire | false |
| reloadTime | 0.1 |
| fireTime | 0.15 |
| sfxFire | SoundWPNShredder |
| sfxActivate | SoundPickUpWeapon |