⌂Starsiege: Tribes Community Archive

ItemImageData SightPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

14mods
4variants
64%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
ABCD

4 variants across 14 mods; the most-shipped one is in 64% of them — one version dominates.

What the variants disagree about

propertyA9 modsB4 modsC2 modsD1 modsspread
minEnergy101010252 vals
maxEnergy101010502 vals
sfxFireSoundLaserIdleSoundLaserIdleSoundLaserIdleSoundFireLaser2 vals
lightColor{ 0.3, 0.1, 0.6 }{ 0.3, 0.1, 0.6 }{ 0.25, 1.0, 0.25 }{ 0.8, 0.8, 0.1 }3 vals
firstPersonfalsetruetruefalse2 vals
mountOffset{ 0, -0.1, 0.2 }{ 0, -0.1, 0.2 }{ 0, -0.1, 0.2 }—1 vals
mountRotation{ 1.0, -3.14, 0}{ 1.0, -3.14, 0}{ 1.0, -3.14, 0}—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (6)

shapeFile "sensor_small", mountPoint 2, weaponType 2, lightType 3, lightRadius 10, lightTime 10

Neighbourhood

Used by

ItemData SightPackimageType

Points at

sfxFireSoundData SoundLaserIdle15 mods
sfxFireSoundData SoundFireLaser1 mods

All 4 variants

A 9 mods the most-shipped version
shapeFile"sensor_small"
mountPoint2
weaponType2
minEnergy10
maxEnergy10
mountOffset{ 0, -0.1, 0.2 }
mountRotation{ 1.0, -3.14, 0}
lightType3
lightRadius10
lightTime10
lightColor{ 0.3, 0.1, 0.6 }
firstPersonfalse
sfxFireSoundLaserIdle
B 4 mods firstPerson true
shapeFile"sensor_small"
mountPoint2
weaponType2
minEnergy10
maxEnergy10
mountOffset{ 0, -0.1, 0.2 }
mountRotation{ 1.0, -3.14, 0}
lightType3
lightRadius10
lightTime10
lightColor{ 0.3, 0.1, 0.6 }
firstPersontrue
sfxFireSoundLaserIdle
C 2 mods firstPerson true · lightColor { 0.25, 1.0, 0.25 }
shapeFile"sensor_small"
mountPoint2
weaponType2
minEnergy10
maxEnergy10
mountOffset{ 0, -0.1, 0.2 }
mountRotation{ 1.0, -3.14, 0}
lightType3
lightRadius10
lightTime10
lightColor{ 0.25, 1.0, 0.25 }
firstPersontrue
sfxFireSoundLaserIdle
D 1 mods minEnergy 25 · maxEnergy 50 · sfxFire SoundFireLaser · lightColor { 0.8, 0.8, 0.1 }
shapeFile"sensor_small"
mountPoint2
weaponType2
minEnergy25
maxEnergy50
lightType3
lightRadius10
lightTime10
lightColor{ 0.8, 0.8, 0.1 }
firstPersonfalse
sfxFireSoundFireLaser
Shipped by: Apteryx_V2