⌂Starsiege: Tribes Community Archive

ItemImageData SnipeImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
sfxFireSoundFireChaingunSoundPlasmaFire2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (13)

shapeFile "Sniper", mountPoint 0, weaponType 0, reloadTime 0.4, fireTime 0.4, ammoType BulletAmmo, projectileType Stan, accuFire True, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData SniperGunimageType

Points at

projectileTypeStan — never declared in this corpus2 mods
sfxFireSoundData SoundFireChaingun1 mods
sfxFireSoundPlasmaFire — never declared in this corpus1 mods
sfxActivateSoundData SoundPickUpWeapon2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"Sniper"
mountPoint0
weaponType0
reloadTime0.4
fireTime0.4
ammoTypeBulletAmmo
projectileTypeStan
accuFireTrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
Shipped by: GammY[MK2]
B 1 mods sfxFire SoundPlasmaFire
shapeFile"Sniper"
mountPoint0
weaponType0
reloadTime0.4
fireTime0.4
ammoTypeBulletAmmo
projectileTypeStan
accuFireTrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundPlasmaFire
sfxActivateSoundPickUpWeapon
Shipped by: {ATF}