ItemImageData SniperPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| minEnergy | — | -1 | 1 vals |
| maxEnergy | 10.5 | -5 | 2 vals |
| sfxFire | SoundJammerOn | — | 1 vals |
| mountOffset | { 0, -0.05, 0 } | { -0.1, -0.05, -0.05 } | 2 vals |
| mountRotation | { 0, 0, 0 } | { 0.585, 0, -1.57 } | 2 vals |
| shapeFile | "sensorjampack" | "sniper" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (3)
mountPoint 2, weaponType 2, firstPerson false
Neighbourhood
Used by
| ItemData SniperPack | imageType |
Points at
| sfxFire | SoundData SoundJammerOn | 2 mods |
All 2 variants
A 2 mods the most-shipped version
| shapeFile | "sensorjampack" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.05, 0 } |
| mountRotation | { 0, 0, 0 } |
| weaponType | 2 |
| maxEnergy | 10.5 |
| sfxFire | SoundJammerOn |
| firstPerson | false |
B 1 mods minEnergy -1 · maxEnergy -5 · no sfxFire · mountOffset { -0.1, -0.05, -0.05 }
| shapeFile | "sniper" |
|---|---|
| mountPoint | 2 |
| weaponType | 2 |
| minEnergy | -1 |
| maxEnergy | -5 |
| mountOffset | { -0.1, -0.05, -0.05 } |
| mountRotation | { 0.585, 0, -1.57 } |
| firstPerson | false |
Shipped by: Annihilation_vAG1