⌂Starsiege: Tribes Community Archive

ItemImageData SniperPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
minEnergy—-11 vals
maxEnergy10.5-52 vals
sfxFireSoundJammerOn—1 vals
mountOffset{ 0, -0.05, 0 }{ -0.1, -0.05, -0.05 }2 vals
mountRotation{ 0, 0, 0 }{ 0.585, 0, -1.57 }2 vals
shapeFile"sensorjampack""sniper"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (3)

mountPoint 2, weaponType 2, firstPerson false

Neighbourhood

Used by

ItemData SniperPackimageType

Points at

sfxFireSoundData SoundJammerOn2 mods

All 2 variants

A 2 mods the most-shipped version
shapeFile"sensorjampack"
mountPoint2
mountOffset{ 0, -0.05, 0 }
mountRotation{ 0, 0, 0 }
weaponType2
maxEnergy10.5
sfxFireSoundJammerOn
firstPersonfalse
B 1 mods minEnergy -1 · maxEnergy -5 · no sfxFire · mountOffset { -0.1, -0.05, -0.05 }
shapeFile"sniper"
mountPoint2
weaponType2
minEnergy-1
maxEnergy-5
mountOffset{ -0.1, -0.05, -0.05 }
mountRotation{ 0.585, 0, -1.57 }
firstPersonfalse
Shipped by: Annihilation_vAG1